World Lore: The Rift Chronicles
The Birth of Eridion
Long before the first kingdom was forged, before magic was tamed, before the first mortal took their breathโthere was The Rift. A boundless storm of energy, swirling at the heart of the cosmos, where time and reality interwove in an eternal dance. From its chaotic embrace, a single spark escaped, hurtling across the void until it ignited into formโa world unlike any other.
Thus, Eridion was born.
A land of floating islands and endless seas, towering citadels of radiant crystal, forests where the trees whisper forgotten names, and valleys where the ground pulses with slumbering power. A place both beautiful and perilous, where reality itself bends to the will of those who dare to shape it.

The Age of Gods and the First War
Before mortals, the Primordials walked the landโcolossal beings of raw energy, their very essence shaping the laws of nature. They sculpted mountains, breathed life into the seas, and wove the fabric of magic itself. Among them, two stood above all:
- Aelthar, The Bringer of Dawn โ Guardian of order, light, and creation.
- Nyxthar, The Endless Maw โ Harbinger of entropy, shadow, and the unmaking of worlds.
For centuries, the world thrived under Aeltharโs watchful gaze. But in the deep corners of reality, Nyxthar stirred, whispering to the void, feeding on the forgotten and the lost. And so, the heavens darkened, the seas boiled, and the stars trembledโThe First War had begun.

For an age, the war raged across Eridion, tearing through reality itself. In the final clash, Aelthar shattered Nyxtharโs form, scattering his essence across the realms. But the victory came at a costโAelthar vanished, his divine spark buried deep within the land, waiting to awaken once more.
The Rise of Mortal Empires
In the wake of the war, the first mortals emergedโbeings of flesh and will, gifted with the power to shape their own destinies. They founded kingdoms, mastered magic, and sought to tame the remnants of the divine power left behind.
The Great Empires of Eridion
- Solmara, The Eternal Bastion ๐ฐ
- A kingdom of knights and scholars, built upon the ruins of an ancient celestial fortress.
- Legends say Aeltharโs final breath lingers beneath their grand cathedral.
- VhalโZir, The Shadow Dominion ๐ฆ
- A realm ruled by a council of enigmatic warlocks, delving into the secrets of Nyxtharโs scattered fragments.
- Some whisper that their ruler is not truly mortal.
- Isenra, The Floating Spires ๐ช๏ธ
- An empire of skyborne cities, where the winds carry whispers of ancient power.
- Home to the Stormforged, warriors who ride the tempests as if they were steeds.
- The Wildlands of Xarynn ๐ฟ
- A land untouched by time, where the trees move and the stars shift without warning.
- Those who enter without permission are said to vanish forever.

The Rift Awakens
For millennia, the world remained at peace. But the Rift is never silent for long.
- Strange anomalies have begun to appearโtime loops, cities lost to the void, whispers that drive men mad.
- Ancient relics of Primordial origin have resurfaced, glowing with uncontainable power.
- The skies have split open in places, revealing glimpses of a realm beyond mortal comprehension.
Something stirs beneath the surface. The threads of reality are unraveling. And the world stands at the precipice of something far greater than itself.

The Fate of Eridion Lies in Your Hands
You are not just another wanderer. You are a Riftbornโone who can walk between worlds, bend fate, and wield the raw power of creation itself. Your existence is an anomaly, an impossibility, a prophecy yet to be written.
Will you seek to restore order to a crumbling world? Or will you embrace the chaos and forge your own destiny?
Whatever you choose, Eridion will remember.

What Lies Beyond?
This is only the beginning. The world of Eridion is vast, filled with hidden secrets, forgotten gods, and mysteries yet to be uncovered.
Want more lore? Keep exploring, and perhaps, just perhapsโyouโll discover the truth behind the Rift.
